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Dying light 2 new zombies
Dying light 2 new zombies













dying light 2 new zombies dying light 2 new zombies

Lots of games have the ability to switch between first- and third-person viewpoints, like Bethesda's Elder Scrolls and Fallout games, as well as Grand Theft Auto, so the missing option here feels especially lacking. It would help with judging distance for those long jumps, too. Simply put, immersion is a lost cause in this game, and so we would have enjoyed leaping across rooftops a lot more if we could have watched Aiden do it. We wouldn't normally complain about a game leaning harder on gameplay at the cost of immersion, but it feels hypocritical in Dying Light 2, given that the game does many other things that seem to be for the sake of immersion. That might just be this author's opinion, but the developers really should have left players the option to watch the scene or move. It's a stupid scene that transparently apes Far Cry with its attempt to set up the villain as a memorable character. Rather than being able to actually run away (like you were told), you are forced to sit and watch as the villain slowly tells your friend a pointless anecdote, then brutally eviscerates him before noticing you and having his flunkies give chase. Speaking of Far Cry, there's a scene early on in Dying Light 2 where a friend asks you to flee through a hidden vent just as the villain of the game appears. Surviving The Zombie Apocalypse In The Dying Light Like the previous Techland games, there's a crafting system in which you can modify your weapons or craft supplies to keep yourself alive, although it's considerably shallower than in the last game, as weapons themselves are no longer craftable. There's no firearms at all this time around, and while bows can offer the ability to attack at range, Aiden must mostly rely on his ability to bash, slash, and smash zombies with hand-to-hand combat and a decent variety of makeshift weapons. You don't play as Kyle Crane anymore-veterans of the first game will know why-but instead as a young pilgrim named Aiden who's looking for his lost sister.įortunately, playing as Aiden is pretty much like playing as Kyle Crane, which is to say that the gameplay remains mostly the same: first-person parkour action, with a heavy emphasis on high-mobility melee combat. Society has fallen apart due to a rampant zombie virus, and "pilgrims" travel between scattered settlements carrying messages, packages, or other valuables. It's set in the same world, but 22 years later, in 2036. Dying Light 2, then, refines the formula of the first game. The original Dying Light was another huge hit for Techland, and it still has an active player base to this day.















Dying light 2 new zombies